Voice your game.
Line by line.
Dubly turns a dialogue script into recording work for your actors, and turns their takes into reviewed, export-ready audio for your build — in every language you ship.
Scene 03 — Rooftop Chase
From script to shipped audio in three passes.
Upload your script
Import dialogue from a spreadsheet or script file. Every line keeps its ID, character, scene, and context so nothing gets recorded out of order.
Actors record their lines
Actors log in and see only what's assigned to them. They record straight from the browser or upload an existing take — no scripts over email.
Review, approve, export
Scrub the waveform, leave a note on the exact line, and export approved audio — named and structured for your engine.
Built around the way voice work actually gets done.
Line-based script management
Every line keeps a stable ID, character, and scene as it moves through translation, assignment, and recording.
Actor-facing recording
Actors see exactly what's assigned to them and record or upload directly — no scripts passed around by email.
Inline review & notes
Scrub the waveform and drop a comment on the exact word that's wrong — request a re-take without leaving the line.
Multi-language tracking
Track every line across every locale in one place — know at a glance what's recorded, pending, or needs another pass.
Version-aware re-recording
When a script line changes, Dubly flags every recording tied to it, so nothing ships out of sync with the text.
Engine-ready export
Export approved audio pre-named and folder-structured to drop straight into your build — no manual renaming.
Start your first project
Upload a script, invite your actors, and see your first recorded lines the same day.
Start a project